Benevolent Goddess Charm a Complete Guide
This charm will protect the player and the obstacles around the wearer from explosions at the cost of the mind.
More Baubles and Accessories Guide
Terra Steel comes with some new craftable accessories, this will give you passive abilities and will cost you money which can be deducted from your inventory:
Pyroclast Pendant Guide
This pendant is for you if you frequently fire yourself.
This pendant, when worn, will extinguish you whenever you are on fire, it will not protect you from fire or lava.
Ring of Aura Guide
The ring will slowly generate the mind and store it in the player’s inventory (Ring Man F Mana or Tablet Tablet), it can be upgraded with Terra Steel.
Ring of Chordata Guide
When equipped this ring will allow the wearer to swim underwater faster,
breathe underwater and see better underwater.
Once you get out of the air bubbles, they will be refilled at the cost of the mind.
Ring of Dexterous Motion Guide
While wearing this ring you will be allowed to dodge by double tabbing A or D,
4 blocks will be moved from your destination when you are fighting monsters,
this effect will cost a little hunger.
Mantle ring Guide
Equipping this ring will give you the effect of haste while mining and when you swing your choice undoubtedly,
It will drain a small amount of water.
Snowflake Pendant Guide
This pendant when worn will freeze any water around the wearer,
this will melt when you walk away from the area.
This effect can be disabled when flashing and will not work when submerged in water.
Greater Band of Mana Guide
This is an upgraded version of the band Man F Mana, this will capture more Mana significantly.
Sojourner’s sash, when worn, will increase the wearer’s movement speed, resist reduction of height and damage,
All at the cost of the mind. It will also allow the wearer to walk up to 1 high block, this can be overridden by holding the shift.
Planestrider’s speed is different from Sozner’s system, instead of a flat increase in speed,
you will gain more and more speed wherever you run. This bonus will be reset if you pause.
This belt will reject any knock back applied to the wearer from outside attacks.
Cirrus Amulet Guide
This charm will give the player a double jump, the second jump will negate all the accumulated speed of the fall and the damage caused by the fall,
If you fall this is still **** you can.
Third Eye Guide
This item will let you see the crowds through the walls at heart rate when worn.
This pendant can be used in a botanical brewery, taking the effect of boiling a pendant instead of making a boil,
this allows you to activate the brew continuously at a slightly lower price.
This will not work with more than one affected bruise and also with effects such as instant health or exploitation.
Mana Enchanter Guide
Mana Enchanter is a multiblock structure, the need for a complete content list can be found in Lexica.
Once built it should be right-clicked with a forest stick to complete the structure.
Mind Enchanter can be used to captivate things with books,
the difference is that these books will not be used but at the expense of the mind,
the more enchanting the process of the mind will be.
They don’t have to have any magic on the things you want to do magic on
and the books should have 1 fascination on them if there is more then only the first magic will be used.
To start catching you must right-click on the item in Mind Enchanter and then throw down ,
The desired books, next you must right-click along the Wind of Mind Enchanter Forest.
Do not break any structures blocks, this will frustrate the charm and spoil the mana.
The books will be retrieved once the BSD inlay color changes.
Advanced Mana Generating Flowers Guide
These advanced producing flowers you can now access can be made from some runes, some of these can be automated and some of these produce more mana.
The thermo lily will make any lava near it **** (this must be at the same height) and will produce a large amount of mana for 45 seconds,
The only disadvantage of this flower is that it is cold for 5 minutes after 45. -Second timer is finished.
During this 5-minute cold-town any lava near the flower will be destroyed and the plant will not produce any mana instead it will restart its 5-minute coldtown window.
Rosa Arcana believers will absorb the experience on the ground from the orbs,
the experience on the ground will generate more minds from the experience of the players than the orbs.
Munchduez eats the leaves of nearby trees and will produce a mind, if any leaves are eaten will not leave seedlings or any other things,
Once the flower is eaten there will be a small coldtown (60 seconds) before it can eat again.
This flower is called TNT. Will produce a vast amount of mind as it will absorb the explosions and systematically observe the explosions.
This flower will only absorb explosions if no mana is stored inside.
Carrying Dan Devi Charm is a good idea when trying out any type of automation setup as this prevents breakage from TNT.
Botany does not require much research to automate this flower,
it is perfect for late game and can be a great source of mind, playing around with caution.
This flower will eat the cake closest to it to evoke the mind.
Every second, the flower tries to consume a bunch of cakes in the 11 × 11 × 11 area around itself,
Making 1,700 slices per man, resulting in 10,800 per cake.
A Kekimurus can store 9,001 manas internally and bind the mana spreader within its 6 blocks to transfer its mind.